Pick a crew member for each role. Better crew means better odds. Heists drop briefcases and rare loot. A failed job sends someone to jail.
Named crew run your heists and fights. Train them with cash or let them level up from jobs: higher levels mean more stars and stronger perks. Every member draws a salary each payday, and higher levels cost more.
Buy and upgrade property with dirty cash, up to level 10. Safe houses protect your money, warehouses boost everything you earn, and trap houses make their own cash.
Take over districts with clean cash. Each district powers up some of your rackets, but rival gangs will try to take them back.
Every district you own has a rival boss. Beat 3 of their goons, then take the boss down to double that district's bonus for good.
Fronts turn dirty cash into clean cash. Clean cash pays for districts, recruits, lawyers and bail.
Each job pays dirty and clean cash. Finish all 3 for a bonus briefcase.
Ranked by cash stolen since Monday.
Rare loot from heists, briefcases and rival bosses. Complete a set for a permanent bonus.
Take the fall and serve a stretch. You lose your cash, rackets, gear, districts and fronts. You keep named crew and their levels, trophies, achievements and Street Cred. With enough cred you can move to a bigger city when you get out.